
The combinations are endless and there is likely an ENB preset that is perfect for every users' personal tastes. Each preset can offer a range of "look and feel", meaning each preset can create a different ambiance for the game it's used for. This results in increased performance and stabilization, in addition to the increase quality provided by the post-processing. In addition to advanced shader post-processing, ENBSeries also implements a memory manager, called ENBoost, that enhances the efficiency of video memory management. This is accomplished by using a custom API in the form of a dynamic link library DLL to add to the game shader engine.

Then ENBSeries builds upon this using more advanced techniques that the game's shader engine is either incapable of or simply doesn't implement itself. The initial post-processing is done by the game' shader program s. ENBSeries adds digital enhancements to games purely by modifying the video output after 'post' the encoding of game assets into the initial graphical result.

Links to more information and ancillary guides are included. The main guide is written to address novice and advanced users alike with 'quickstart' in mind. This Guide will help newcomers become familiar with the basics of installing and using ENBSeries, and will also provide answers to many questions applicable to all users.
